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MXD’s Middleware GameDraw Has Sights Set on Disrupting Game Development

During Expotech 2012, I had a chance to meet Muhannad Taslaq, CEO of Mixed Dimensions.   He is targeting his company’s GameDraw middleware technology at garage / indie-based developers so they can create and store their assets on top of the Unity Game Engine, which Muhannad believes there’s a core market of at least 1,000,000 developers.

Muhannad shared his story about helping game developers break through, and what’s bubbling up in Jordan’s startup economy.

Related Coverage:  

WAMDA:  Meet the Jordanian Company that Might Disrupt Global Game Development

 

 

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